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authorJosé Fonseca <[email protected]>2014-06-01 20:50:17 +0100
committerJosé Fonseca <[email protected]>2014-06-03 12:20:53 +0100
commite3e13d6b857b3083e2553457fe30ddfd4eddead4 (patch)
tree2dcb2309b06e13db74032ec9b6cbd7cfc1cf8e17 /include/CL
parent53468dee0359a4ec3c9edd334656de0ddc47e477 (diff)
mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA.
Same as b026b6bbfe3f15c8a7296ac107dc3d31f74e401e, but COLOR_ARRAY_SIZE/SECONDARY_COLOR_ARRAY_SIZE. Ideally we wouldn't munge the incoming state, so that we wouldn't need to unmunge it back on glGet*. But the array size state is copied and referred in many places, many of which couldn't take an GLenum like GL_BGRA instead of a plain integer. So just hack around on glGet*, to ensure there is no risk of introducing regressions elsewhere. This bug causes problems to Apitrace, resulting in wrong traces. See https://github.com/apitrace/apitrace/issues/261 for details. Tested with piglit arb_vertex_array_bgra-get, which was created for this purpose. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Cc: "10.1 10.2" <[email protected]>
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