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authorJason Ekstrand <[email protected]>2016-02-23 17:04:19 -0800
committerJason Ekstrand <[email protected]>2016-02-23 17:04:19 -0800
commitbd3db3d6655beeb3da817a96d524f537092e386b (patch)
tree71c448c0f18466531f4afb5bbe42b955727b332c /include/CL/cl_gl_ext.h
parentbfbb238dea91b1c2bde4f2f3eb20d39c95da3850 (diff)
anv/meta: Allocate descriptor pools on-the-fly
We can't use a global descriptor pool like we were because it's not thread-safe. For now, we'll allocate them on-the-fly and that should work fine. At some point in the future, we could do something where we stack-allocate them or allocate them out of one of the state streams.
Diffstat (limited to 'include/CL/cl_gl_ext.h')
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