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author | Mathias Fröhlich <[email protected]> | 2018-02-25 18:01:07 +0100 |
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committer | Mathias Fröhlich <[email protected]> | 2018-03-01 04:06:23 +0100 |
commit | 6e410270ee73f21c4363c8d9cc8f4eef4bf949b1 (patch) | |
tree | 646f1499ad611d59aa87bff8052fe08a91a7195e /include/CL/cl_d3d10.h | |
parent | 08aa0d9bf49ea74f84b19cd11a0f0ace7ce7211a (diff) |
vbo: Implement current values update in terms of the VAO.
Use the information already present in the VAO to update the current values
after display list replay. Set GL_OUT_OF_MEMORY on allocation failure
for the current value update storage.
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'include/CL/cl_d3d10.h')
0 files changed, 0 insertions, 0 deletions