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author | Eric Anholt <[email protected]> | 2010-04-29 17:57:28 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-05-03 11:40:26 -0700 |
commit | 81f49a774eec3990b0a6ffeca75119e6a3ef827d (patch) | |
tree | 20f2faf682c9b29f564b882f8aad334956e2b223 /glsl_parser_extras.cpp | |
parent | 7f436a837c2f265cfd790ff20ac51377d7207c40 (diff) |
Quiet warnings about ir_shader not being handled in places it's not needed.
Diffstat (limited to 'glsl_parser_extras.cpp')
-rw-r--r-- | glsl_parser_extras.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/glsl_parser_extras.cpp b/glsl_parser_extras.cpp index 4255d2d66e7..4183d138566 100644 --- a/glsl_parser_extras.cpp +++ b/glsl_parser_extras.cpp @@ -48,6 +48,7 @@ _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target) case vertex_shader: return "vertex"; case fragment_shader: return "fragment"; case geometry_shader: return "geometry"; + case ir_shader: break; } assert(!"Should not get here."); |