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authorKenneth Graunke <[email protected]>2014-09-26 01:50:04 -0700
committerKenneth Graunke <[email protected]>2014-11-29 02:18:38 -0800
commitf421db70ba5b987891458b98ae3b0d0ddc586315 (patch)
treebf06f4f32d611e456c1c39537b53ab9add03a52c /doxygen
parentbea9b8e306e8424ffacbdfc99ca2fc91f1c9912b (diff)
i965: Combine CACHE_NEW_*_UNIT into BRW_NEW_GEN4_UNIT_STATE.
On Gen4-5, unit state is specified as indirect state, rather than commands. If any unit state changes, we upload it via brw_state_batch and arrange for 3DSTATE_PIPELINED_POINTERS to be re-emitted, which updates pointers to all unit state at once. Since there's only one command and state atom (brw_psp_urb_cs) that needs to know about this, there's no benefit to having six separate flags. We can combine CACHE_NEW_*_UNIT into a single flag. We also haven't cached these in a long time, so it doesn't make sense to use the "CACHE_NEW_" prefix. Instead, use the "BRW_NEW_" prefix. This also saves 12 * sizeof(void *) bytes of memory per context, as we remove useless aux_compare/aux_free functions for each CACHE bit. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Matt Turner <[email protected]>
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