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author | Dave Airlie <[email protected]> | 2017-10-25 08:05:11 +1000 |
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committer | Dave Airlie <[email protected]> | 2017-10-25 10:01:13 +1000 |
commit | 3cd3035aceeafa212a95cf3784fa21a978bdd09f (patch) | |
tree | eaf99fca7348a37e59a5b5f99b2a9f8716db4892 /doxygen | |
parent | b704538b00ee082ecb32e2bd2b0d610f791bcce0 (diff) |
radv: use a define for the transition point between cp and compute shader
For certain buffer meta ops we can use the CP or a compute shader,
we should use a define to rather than hardcoding 4096, allows
for easier testing and more consistency.
Reviewed-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'doxygen')
0 files changed, 0 insertions, 0 deletions