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authorAlyssa Rosenzweig <[email protected]>2019-05-06 01:58:56 +0000
committerAlyssa Rosenzweig <[email protected]>2019-05-10 15:49:01 +0000
commitf41be53a1706181be85a8ba41681e28b4780f6e1 (patch)
tree83200e687adfd499067b3794e3389a47d02112b8 /doxygen
parentd0bff89159bead4ba850182e5a30d0745510f773 (diff)
compiler: Add enums for blend state
We add enums corresponding to (GLES) blend state to shader_enums.h, complementing the existing advanced blending enums in the file. This allows us to represent blending state in a driver-agnostic, API-agnostic way to permit lowering. Signed-off-by: Alyssa Rosenzweig <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Acked-by: Eric Anholt <[email protected]>
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