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author | Eric Anholt <[email protected]> | 2013-10-03 20:03:41 -0700 |
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committer | Eric Anholt <[email protected]> | 2013-10-23 15:33:19 -0700 |
commit | c298f5ff5681dd7c3cf0bf7c37a6f22430deeb91 (patch) | |
tree | 76d47ef95657b9ff447d67baf8c2a75266b5652b /doxygen | |
parent | 3b58e0ed642b1833b86dbefb36b6055a6709a720 (diff) |
i965: Try to avoid stalls on the GPU when doing glBufferSubData().
On DOTA2, framerate on dota2-de1.dem in windowed mode on my laptop
improves by 7.69854% +/- 0.909163% (n=3). In a microbenchmark hitting
this code path (wall time of piglit vbo-subdata-many), runtime decreases
from 0.8 to 0.05 seconds.
v2: Use out of range start/end instead of separate bool for the active
flag (suggestion by Jordan), fix double-upload in the stalling path.
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'doxygen')
0 files changed, 0 insertions, 0 deletions