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authorChad Versace <[email protected]>2011-11-08 18:17:33 -0800
committerChad Versace <[email protected]>2011-11-15 06:41:49 -0800
commitf911cac7a7a8ebcad711587200c7f66ab61d1ccf (patch)
tree35215fd9adffa129d59734e4bf4a4874519a4237 /doxygen/vbo.doxy
parent9d4d9d34d82646e4e7781bb25a64174d35680578 (diff)
intel: Refactor intel_map_renderbuffer()
The function already implements 3 cases (map through GTT, blit to a temporary, and detile stencil buffer to temporary), and a 4th will be added soon: scatter/gather for depthstencil buffers using separate stencil. For sanity's sake, this factors each case out into its own function. Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Chad Versace <[email protected]>
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