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authorRob Clark <[email protected]>2016-03-05 16:47:26 -0500
committerRob Clark <[email protected]>2016-03-13 12:23:41 -0400
commit2224ba597629b299e8601a137ead54ad5d93c489 (patch)
tree201ea0f155129538d79566fe61b4d666928b3ea6 /doxygen/tnl.doxy
parent8824a765a25ea1a408b4e022363d5acdfb47081f (diff)
freedreno/a4xx: remove RB_RENDER_CONTROL patching
Bitfields where shuffled around for the better on a4xx, so we don't need any patching on this one. It appears to be something we set entirely in the gmem code so no conflict between tiling and render state like we had in a3xx. Signed-off-by: Rob Clark <[email protected]>
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