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authorJason Ekstrand <[email protected]>2016-05-03 11:57:30 -0700
committerJason Ekstrand <[email protected]>2016-05-05 16:25:21 -0700
commit3ba228f9978cbabc2b4731327454dd91a208c317 (patch)
tree7e968f2ed0406b6962ffdeaddf190e758fb74889 /doxygen/swrast_setup.doxy
parent7de0ae634eebbf798ace46d1acbdd687ebf07586 (diff)
i965/fs: Simplify texture destination fixups
There are a few different fixups that we have to do for texture destinations that re-arrange channels, fix hardware vs. API mismatches, or just shrink the result to fit in the NIR destination. These were all being done in a somewhat haphazard manner. This commit replaces all of the shuffling with a single LOAD_PAYLOAD operation at the end and makes it much easier to insert fixups between the texture instruction itself and the LOAD_PAYLOAD. Shader-db results on Haswell: total instructions in shared programs: 6227035 -> 6226669 (-0.01%) instructions in affected programs: 19119 -> 18753 (-1.91%) helped: 85 HURT: 0 total cycles in shared programs: 56491626 -> 56476126 (-0.03%) cycles in affected programs: 672420 -> 656920 (-2.31%) helped: 92 HURT: 42
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