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author | Ian Romanick <[email protected]> | 2013-01-18 15:44:38 -0800 |
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committer | Ian Romanick <[email protected]> | 2013-01-20 20:56:23 -0500 |
commit | 285fe32bd9232009279c4df87d2e084f4059c67e (patch) | |
tree | 104d37bb9ff871aafd008a0d55d9fb6f59762a5d /doxygen/shader.doxy | |
parent | 1c29d8f4ffd562bc6abc2b3c37895d8db43feb95 (diff) |
intel: Enable GL_OES_depth_texture_cube_map
For now I'm just enabling this on the same subset of hardware that has
OpenGL 3.0 enabled. This same functionality is part of OpenGL 3.0, and
there is no matching desktop extension.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'doxygen/shader.doxy')
0 files changed, 0 insertions, 0 deletions