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authorJerome Glisse <[email protected]>2013-03-27 11:04:29 -0400
committerJerome Glisse <[email protected]>2013-04-05 10:22:05 -0400
commitb8998f976ee11e5bdffa78cd78278deeed2789c1 (patch)
treef1fdec4f496175d350133914b5890963d6ee3d5e /doxygen/shader.doxy
parent5192262833c08903b0e27b991f4b9995c187a8ce (diff)
winsys/radeon: add command stream replay dump for faulty lockup v3
Build time option, set RADEON_CS_DUMP_ON_LOCKUP to 1 in radeon_drm_cs.h to enable it. When enabled after each cs submission the code will try to detect lockup by waiting on one of the buffer of the cs to become idle, after a timeout it will consider that the cs triggered a lockup and will write a radeon_lockup.c file in current directory that have all information for replaying the cs. To build this file : gcc -O0 -g radeon_lockup.c -ldrm -o radeon_lockup -I/usr/include/libdrm v2: Add radeon_ctx.h file to mesa git tree v3: Slightly improve dumped file for easier editing, only dump first faulty cs Signed-off-by: Jerome Glisse <[email protected]>
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