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authorAxel Davy <[email protected]>2015-01-17 14:30:17 +0100
committerAxel Davy <[email protected]>2015-02-06 00:07:18 +0100
commiteb1c12d20d96f56fbfa68d79bcf2103d8b3846bb (patch)
tree3a2ec86b9a8df7db41e4b866c68142bfbfd6a032 /doxygen/shader.doxy
parent77cc799853232802627a14e5aaa408bfbed001aa (diff)
gallium: Add MULTISAMPLE_Z_RESOLVE cap
Resolving a multisampled depth texture into a single sampled texture is supported on >= SM4.1 hw. It is possible some previous hw support it. The ability was tested on radeonsi and nvc0. Apparently is is also supported for radeon >= r700. This patch adds the MULTISAMPLE_Z_RESOLVE cap and add it to the drivers. It is advertised for drivers for which it is sure the ability is supported. Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Axel Davy <[email protected]>
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