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author | Axel Davy <[email protected]> | 2015-01-17 14:30:17 +0100 |
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committer | Axel Davy <[email protected]> | 2015-02-06 00:07:18 +0100 |
commit | eb1c12d20d96f56fbfa68d79bcf2103d8b3846bb (patch) | |
tree | 3a2ec86b9a8df7db41e4b866c68142bfbfd6a032 /doxygen/shader.doxy | |
parent | 77cc799853232802627a14e5aaa408bfbed001aa (diff) |
gallium: Add MULTISAMPLE_Z_RESOLVE cap
Resolving a multisampled depth texture into
a single sampled texture is supported on >= SM4.1
hw. It is possible some previous hw support it.
The ability was tested on radeonsi and nvc0.
Apparently is is also supported for radeon >= r700.
This patch adds the MULTISAMPLE_Z_RESOLVE cap and
add it to the drivers. It is advertised for drivers
for which it is sure the ability is supported.
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'doxygen/shader.doxy')
0 files changed, 0 insertions, 0 deletions