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authorDanylo Piliaiev <[email protected]>2019-08-01 13:57:14 +0300
committerJason Ekstrand <[email protected]>2019-08-08 13:39:15 +0000
commitb8842bc3128a255677a1a8ea5207df46f8e54a04 (patch)
treecce70187d7af24768bc3866b0fdcf99c174ed5ed /doxygen/main.doxy
parent23a9d20997517dfff7f35e3a6c2b954564f0f6c4 (diff)
i965: Emit a dummy MEDIA_VFE_STATE before switching from GPGPU to 3D
There is an object-level preemption workaround which requires this. However, even without object-level preemption, we seem to have issues with geometry flickering when 3D and compute are combined in the same batch and this appears to fix it. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110395 Suggested-by: Jason Ekstrand <[email protected]> Signed-off-by: Danylo Piliaiev <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: [email protected]
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