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author | Nicolai Hähnle <[email protected]> | 2016-03-14 15:33:34 -0500 |
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committer | Nicolai Hähnle <[email protected]> | 2016-03-17 19:26:40 -0500 |
commit | a8eea696b8966d119e213d532158f63c5b280740 (patch) | |
tree | 8b96598cec7e1e7b3b4b5c2943cd7d0af85a1e93 /doxygen/header_subset.html | |
parent | 49eb5e75bdc54d230c87669dacf24efb8217e756 (diff) |
st/mesa: honour sized internal formats in st_choose_format (v2)
The bitcasting which is possible with shader images (and texture views?)
requires that when the user specifies a sized internal format for a
texture, we really allocate that format. To this end:
(1) find_exact_format should ignore sized internal formats and
(2) some of the entries in the mapping table corresponding to sized
internal formats are reordered to use an RGBA format instead of
a BGRA one.
This fixes arb_shader_image_load_store-bitcast in the (work in progress)
ARB_shader_image_load_store implementation for radeonsi.
v2: don't change the mapping of GL_RGB10: the change caused a regression
because it preferred a format with an alpha channel, and GL_RGB10
is not among the supported formats for shader images
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'doxygen/header_subset.html')
0 files changed, 0 insertions, 0 deletions