diff options
author | Vadim Girlin <[email protected]> | 2013-01-15 19:36:32 +0100 |
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committer | Michel Dänzer <[email protected]> | 2013-01-21 15:42:28 +0100 |
commit | bc398f908f8765edee48150dc7e3f24874bb03d9 (patch) | |
tree | 9b46d1fee323fd68fe3d2e3ea4d22999f1470acc /doxygen/header.html | |
parent | bfb405ceee3843ab7fa9ec03919939ff69e2a373 (diff) |
radeonsi: improve flushed depth texture handling
Use r600_resource_texture::flished_depth_texture for GPU access, and
allocate it in the VRAM. For transfers we'll allocate texture in the GTT
and store it in the r600_transfer::staging.
Improves performance when flushed depth texture is frequently used by the
GPU, e.g. in Lightsmark
[ Ported from r600g commit 37708479608af877986b76302a9c92611d1e23d0 ]
Signed-off-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'doxygen/header.html')
0 files changed, 0 insertions, 0 deletions