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authorIan Romanick <[email protected]>2012-07-27 07:24:37 -0700
committerIan Romanick <[email protected]>2012-08-29 15:09:34 -0700
commit5b44a77428863292d49aeed2960afbde5ee8f509 (patch)
tree70a94149b2e36bae7f97d6c96a0a7cf15baef59b /doxygen/glsl.doxy
parent7f991d26ad189bc3c08c04dc248a5b2df5ce9f68 (diff)
mesa/es: Validate glGenerateMipmap target in Mesa code rather than the ES wrapper
v2: Add proper core-profile and GLES3 filtering. v3: Fix a typo in GL_TEXTURE_2D_ARRAY checking. v4: Change !_mesa_is_desktop_gl tests to _mesa_is_gles test. The test around GL_TEXTURE_2D_ARRAY got some other changes because that enum is also available with GLES3 (which uses API_OPENGLES2). Based on review feedback from Eric Anholt. Signed-off-by: Ian Romanick <[email protected]>
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