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authorIan Romanick <[email protected]>2014-05-05 10:39:26 -0700
committerIan Romanick <[email protected]>2014-05-07 09:50:14 -0700
commitf7bf37cb13ff4e727d640a3bd02980aba0c0b4ce (patch)
treeda8624a8f6d42280374af49c96ba23a6c8929feb /doxygen/gbm.doxy
parent98934f4abafc38a19c1b5bd5d48a4f920599b2b0 (diff)
linker: Fix consumer_inputs_with_locations indexing
In an earlier incarnation of populate_consumer_input_sets and get_matching_input, the consumer_inputs_with_locations array was indexed using the user-specified location. In that version, only user-defined varyings were included in the array. In the current incarnation, the Mesa location is used to index the array, and built-in varyings are included. This change fixes the unit test to exepect gl_ClipDistance in the array, and it resizes the arrays to actually be big enough. It's just dumb luck that the existing piglit tests use small enough locations to not stomp the stack. :( Signed-off-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78258 Reviewed-by: Kenneth Graunke <[email protected]> Cc: "10.2" <[email protected]> Cc: Vinson Lee <[email protected]>
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