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authorEric Anholt <[email protected]>2018-01-08 11:55:31 -0800
committerEric Anholt <[email protected]>2018-01-12 21:55:30 -0800
commit90269ba353333be13e54549ecff3adb8803661db (patch)
tree228c677b3b355ea9e0dee929e6ed8d0afb85dd0c /doxygen/gallium.doxy
parent86a12b4d5a49c68f4613513d2846c5eb8e56a677 (diff)
broadcom/vc5: Use THRSW to enable multi-threaded shaders.
This is a major performance boost on all of V3D, but is required on V3D 4.x where shaders are always either 2- or 4-threaded.
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