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author | Samuel Pitoiset <[email protected]> | 2018-03-28 19:03:00 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2018-04-04 13:32:00 +0200 |
commit | 922cd38172b8a2bc286bd082fde9cad4e278765b (patch) | |
tree | 592c01b33351cac101b1cd21361a7d9f87662ed2 /doxygen/common.doxy | |
parent | d6709c91a63cd3f43a2acedb9a2775e4cd8c79cc (diff) |
radv: implement out-of-order rasterization when it's safe on VI+
Disabled by default for now, it can be enabled with
RADV_PERFTEST=outoforder.
No CTS regressions on Polaris, and all Vulkan games I tested
look good as well.
Expect small performance improvements for applications where
out-of-order rasterization can be enabled by the driver.
Loosely based on RadeonSI.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'doxygen/common.doxy')
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