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author | Dave Airlie <[email protected]> | 2017-10-20 03:45:51 +0100 |
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committer | Dave Airlie <[email protected]> | 2017-10-20 06:11:10 +0100 |
commit | 5bc5e07d81c8eccb3645260ca4072e652d0cf052 (patch) | |
tree | 1709fc684926936022503ae97c7aec7a837bc311 /doxygen/README | |
parent | e6acc20b6a4acd4b80249700863141674ff8da31 (diff) |
radv: fixup tess eval shader when combined.
This fixes some access to the tess eval shader when it's combined
with geometry on gfx9.
This is a review of Bas's commit:
radv: Prevent crashing by accessing TES for VGT reuse depth.
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'doxygen/README')
0 files changed, 0 insertions, 0 deletions