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authorChristoph Bumiller <[email protected]>2010-09-24 22:46:51 +0200
committerChristoph Bumiller <[email protected]>2010-09-25 19:37:09 +0200
commit2ef1d759b34fb6e9795d70a7c7b6c6c274c64bf8 (patch)
tree6c751bafd77caec0ac1649da6715f01d575eccf5 /doxygen/Makefile
parent583bbfb3aed3ded6ca060155c1ebbd4f39138a31 (diff)
nv50: use CLEAR_BUFFERS for surface fills
The 2D engine's fill doesn't seem suited for RGBA32F or ZS buffers.
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