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author | Iago Toral Quiroga <[email protected]> | 2019-02-05 13:50:09 +0100 |
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committer | Juan A. Suarez Romero <[email protected]> | 2019-04-18 11:05:18 +0200 |
commit | 6ff52f0628a1d3401a3a18eb576158e4de66d044 (patch) | |
tree | 72bf3eaae9e4e111b617e990c2c95004bcf6e32b /doxygen/.gitignore | |
parent | 100debc3c9ec6b9b61ed2891faed66d94136e547 (diff) |
intel/compiler: also set F execution type for mixed float mode in BDW
The section 'Execution Data Types' of 3D Media GPGPU volume, which
describes execution types, is exactly the same in BDW and SKL+.
Also, this section states that there is a single execution type, so it
makes sense that this is the wider of the two floating point types
involved in mixed float mode, which is what we do for SKL+ and CHV.
v2:
- Make sure we also account for the destination type in mixed mode (Curro).
Acked-by: Francisco Jerez <[email protected]>
Diffstat (limited to 'doxygen/.gitignore')
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