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authorDave Airlie <[email protected]>2015-05-20 12:36:14 +1000
committerDave Airlie <[email protected]>2015-05-20 12:36:14 +1000
commit1b052906763a36465e384366b875235b962ac143 (patch)
treeb9020d97de951847d7831197cf96902d4bb7e9da /docs
parent55a7b5165d40b831fd303079f8f80962d195d6ee (diff)
GL3.txt: update softpipe ARB_gpu_shader5 status
texture gather and it already supported the new instructions. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r--docs/GL3.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index c7009308aba..9d56ee5d67e 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -102,8 +102,8 @@ GL 4.0, GLSL 4.00:
- Dynamically uniform UBO array indices DONE (r600)
- Implicit signed -> unsigned conversions DONE
- Fused multiply-add DONE ()
- - Packing/bitfield/conversion functions DONE (r600, radeonsi)
- - Enhanced textureGather DONE (r600, radeonsi)
+ - Packing/bitfield/conversion functions DONE (r600, radeonsi, softpipe)
+ - Enhanced textureGather DONE (r600, radeonsi, softpipe)
- Geometry shader instancing DONE (r600)
- Geometry shader multiple streams DONE ()
- Enhanced per-sample shading DONE (r600, radeonsi)
@@ -115,7 +115,7 @@ GL 4.0, GLSL 4.00:
GL_ARB_tessellation_shader started (Chris, Ilia)
GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_texture_gather DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
+ GL_ARB_texture_gather DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_texture_query_lod DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_transform_feedback2 DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_transform_feedback3 DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)