diff options
author | Dave Airlie <[email protected]> | 2015-05-20 12:36:14 +1000 |
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committer | Dave Airlie <[email protected]> | 2015-05-20 12:36:14 +1000 |
commit | 1b052906763a36465e384366b875235b962ac143 (patch) | |
tree | b9020d97de951847d7831197cf96902d4bb7e9da /docs | |
parent | 55a7b5165d40b831fd303079f8f80962d195d6ee (diff) |
GL3.txt: update softpipe ARB_gpu_shader5 status
texture gather and it already supported the new instructions.
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/GL3.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index c7009308aba..9d56ee5d67e 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -102,8 +102,8 @@ GL 4.0, GLSL 4.00: - Dynamically uniform UBO array indices DONE (r600) - Implicit signed -> unsigned conversions DONE - Fused multiply-add DONE () - - Packing/bitfield/conversion functions DONE (r600, radeonsi) - - Enhanced textureGather DONE (r600, radeonsi) + - Packing/bitfield/conversion functions DONE (r600, radeonsi, softpipe) + - Enhanced textureGather DONE (r600, radeonsi, softpipe) - Geometry shader instancing DONE (r600) - Geometry shader multiple streams DONE () - Enhanced per-sample shading DONE (r600, radeonsi) @@ -115,7 +115,7 @@ GL 4.0, GLSL 4.00: GL_ARB_tessellation_shader started (Chris, Ilia) GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_texture_gather DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe) + GL_ARB_texture_gather DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_texture_query_lod DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_transform_feedback2 DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_transform_feedback3 DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) |