diff options
author | Ilia Mirkin <[email protected]> | 2016-02-27 16:16:28 -0500 |
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committer | Ilia Mirkin <[email protected]> | 2016-03-28 20:29:29 -0400 |
commit | b4c0c514b10ed85b50e4fc3bbd9c740db21e5720 (patch) | |
tree | 15196c2adbb21a98cf1b714336b455849aab8907 /docs | |
parent | 720670a615590e37a7e85852527a590778e6f273 (diff) |
mesa: add OES_texture_buffer and EXT_texture_buffer support
Allow ES 3.1 contexts to access the texture buffer functionality.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/GL3.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 88c14c4c67d..03ebf70fb0f 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -269,7 +269,7 @@ GLES3.2, GLSL ES 3.2 GL_OES_shader_multisample_interpolation not started (based on parts of GL_ARB_gpu_shader5, which is done) GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers) GL_OES_texture_border_clamp DONE (all drivers) - GL_OES_texture_buffer not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done) + GL_OES_texture_buffer DONE (core only) GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers) GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8) GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample) |