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authorEric Anholt <[email protected]>2012-04-13 12:07:01 -0700
committerEric Anholt <[email protected]>2012-04-16 11:59:29 -0700
commit61c4e5cd68a59434863d3c650ac1672f18acc857 (patch)
tree4d3c7839bc22e79501d3b000242c31cb9e42b75e /docs
parent4ec449a6ed1d2cea3bf83d6518b3b352ce5daceb (diff)
docs: Update TBO support.
All I know of that needs finishing in Mesa is to enable the extension in a GL3.1 core context on i965 -- we're not going to expose it in non-3.1 core contexts. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 3e0b25ebcbd..3985f26b7a2 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -47,7 +47,7 @@ Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast)
Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, swrast)
Primitive restart (GL_NV_primitive_restart) DONE (r600)
16 vertex texture image units DONE
-Texture buffer objs (GL_ARB_texture_buffer_object) not started
+Texture buffer objs (GL_ARB_texture_buffer_object) needs GL3.1 enabling (i965)
Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast)
Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600)