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author | Kenneth Graunke <[email protected]> | 2016-06-21 17:42:59 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2016-06-23 11:58:50 -0700 |
commit | 586f4a42e78f171c28c3ae37adb8671e09bd74b4 (patch) | |
tree | 0b909031f7166b5730ba3c2b87f3b71b154732b1 /docs | |
parent | c264fdbc073a0dfc393f53a8be880f535fd4b988 (diff) |
glsl: Propagate invariant/precise after lowering const arrays.
The new uniform may need precise as well.
Fixes copy propagation of constant array uniforms in Tomb Raider shaders.
Cc: [email protected]
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'docs')
0 files changed, 0 insertions, 0 deletions