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authorKenneth Graunke <[email protected]>2016-06-21 17:42:59 -0700
committerKenneth Graunke <[email protected]>2016-06-23 11:58:50 -0700
commit586f4a42e78f171c28c3ae37adb8671e09bd74b4 (patch)
tree0b909031f7166b5730ba3c2b87f3b71b154732b1 /docs
parentc264fdbc073a0dfc393f53a8be880f535fd4b988 (diff)
glsl: Propagate invariant/precise after lowering const arrays.
The new uniform may need precise as well. Fixes copy propagation of constant array uniforms in Tomb Raider shaders. Cc: [email protected] Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
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