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authorKeith Whitwell <keithw@vmware.com>2009-12-01 10:57:37 +0000
committerKeith Whitwell <keithw@vmware.com>2009-12-01 10:57:37 +0000
commit06d3732a9094030fc33120f16f162e0d405f132c (patch)
tree185159951093f49f1877e78eaf01f6d1ea01e560 /docs
parent853d4807fe220b17cf5af5a76b24f2466238013b (diff)
parentf17dbe256bb38c35d885260be7e5856f1561de97 (diff)
Merge commit 'origin/mesa_7_7_branch'
Conflicts: src/gallium/drivers/svga/svga_screen_texture.c src/gallium/state_trackers/xorg/xorg_composite.c src/gallium/state_trackers/xorg/xorg_exa.c src/gallium/state_trackers/xorg/xorg_renderer.c src/gallium/state_trackers/xorg/xorg_xv.c src/mesa/main/texgetimage.c src/mesa/main/version.h
Diffstat (limited to 'docs')
-rw-r--r--docs/README.WIN3223
-rw-r--r--docs/news.html7
-rw-r--r--docs/relnotes-7.6.1.html10
3 files changed, 17 insertions, 23 deletions
diff --git a/docs/README.WIN32 b/docs/README.WIN32
index 97e1ffb7a75..204b8e66041 100644
--- a/docs/README.WIN32
+++ b/docs/README.WIN32
@@ -27,12 +27,6 @@ using the SDK with Visual Studio Express can be found at
http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/
-If you are stuck using VC6 or VC7, you may start with these project
-files, but you may need to modify them to reflect changes in the
-Mesa source code tree. If you sucessfully update the project files,
-please submit them to the author of this document so that they may
-be included in the next distribution.
-
The project files to build the core Mesa library, Windows Mesa
drivers, OSMesa, and GLU are in the mesa directory. The project files
to build GLUT and some demo programs are in the progs directory.
@@ -106,23 +100,6 @@ should build all the demos.
Build System Notes
----- ------ -----
-VC6 (not actively supported)
----
-
-Visual Studio 6 does not recognize files with the .cc extension as C++
-language files, without a lot of unnatural tweaking. So, the VC6
-build process uses custom build steps to compile these files in the
-GLU library.
-
-Two additional configurations are provided, Debug x86 and Release x86
-that activate the shader code compilation by defining SLANG_86. It is
-unknown if and how this works.
-
-VC7 (not actively supported)
----
-
-The above-mentioned .cc problem does not exist in this version.
-
VC8
---
diff --git a/docs/news.html b/docs/news.html
index 93da56a5c33..2abec2e6354 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -10,6 +10,13 @@
<H1>News</H1>
+<h2>November XX, 2009</h2>
+<p>
+<a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix
+release fixing issues found in the 7.6 release.
+</p>
+
+
<h2>September 28, 2009</h2>
<p>
<a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature
diff --git a/docs/relnotes-7.6.1.html b/docs/relnotes-7.6.1.html
index 9ee6babc9d8..d155cf5a673 100644
--- a/docs/relnotes-7.6.1.html
+++ b/docs/relnotes-7.6.1.html
@@ -34,6 +34,7 @@ tbd
<ul>
<li>Upgraded GL/glext.h to version 56, GL/glxext.h to version 25,
GL/wglext.h to version 17
+<li>New 3D driver, r600, for Radeon R6xx, R7xx hardware
</ul>
@@ -52,7 +53,16 @@ tbd
it returns the actual compressed format chosen.
<li>Fixed glBitmap bugs in Intel drivers.
<li>Fixed a number of Microsoft Visual Studio compilation problems.
+<li>Fixed clipping / provoking vertex bugs in i965 driver.
+<li>Assorted build fixes for AIX.
+<li>Endianness fixes for the DRI swrast driver (bug 22767).</li>
</ul>
+<h2>Changes</h2>
+<ul>
+<li>Removed old VC6, VC7 project files for Windows
+</ul>
+
+
</body>
</html>