diff options
author | Brian <[email protected]> | 2007-10-31 09:40:58 -0600 |
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committer | Brian <[email protected]> | 2007-10-31 09:40:58 -0600 |
commit | d1afa8146ffbdf35c4fb823aeb9b0bfd31225da4 (patch) | |
tree | c52ee0a9019282c744fe494bd9bd221eabb91089 /docs | |
parent | 31d4ba8a934c9442df5b78682c664ddfdc79fd97 (diff) |
updated help/to-do list
Diffstat (limited to 'docs')
-rw-r--r-- | docs/helpwanted.html | 39 |
1 files changed, 8 insertions, 31 deletions
diff --git a/docs/helpwanted.html b/docs/helpwanted.html index 346f093d643..4cd92b97a95 100644 --- a/docs/helpwanted.html +++ b/docs/helpwanted.html @@ -6,7 +6,7 @@ <BODY> -<H1>Help Wanted</H1> +<H1>Help Wanted / To-Do List</H1> <p> We can always use more help with the Mesa project. @@ -14,36 +14,13 @@ Here are some specific ideas and areas where help would be appreciated: </p> <ol> -<li><p> - Generate the src/mesa/main/enums.c file with a Python script which - uses the gl_API.xml file. - </p> -<li><p> - Try to auto-generate the display list "save" functions seen in dlist.c - using a Python script and the gl_API.xml file. - The gl_API.xml file will probably need a new tag to indicate whether or - not each function gets compiled into display lists. - </p> -<li><p> - Maintenance of assembly language files on Linux, Windows and SPARC systems. - </p> -<li><p> - Help to incorporate the 3Dlabs' shading language compiler for OpenGL 2.0. - </p> -<li><p> - Implement assembly language (SSE/MMX) code generation for - vertex/fragment programs. - </p> -<li><p> - Windows 98/NT driver building, maintenance and testing - (Karl Schultz has been doing a great job of this lately). - </p> -<li><p> - Maintenance and testing of various drivers, such as DOS/DJGPP, GGI, etc. - </p> -<li><p> - Write new tests for Glean. - </p> +<li> +Enable -Wstrict-aliasing=2 -fstrict-aliasing and track down aliasing +issues in the code. +<li> +Windows 98/NT driver building, maintenance and testing +<li> +Maintenance and testing of lesser-used drivers, such as DOS/DJGPP, GGI, etc. </ol> |