diff options
author | Ilia Mirkin <imirkin@alum.mit.edu> | 2014-04-26 12:38:31 -0400 |
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committer | Ilia Mirkin <imirkin@alum.mit.edu> | 2014-04-27 00:16:29 -0400 |
commit | e88644c1f2ab42515187062a64c70f6634dfa2fd (patch) | |
tree | 016049c5d43b5dc08894627157aff6054d95ed52 /docs | |
parent | 7b2dd89041f458e90e65c4bf1edb9ff9580cbaee (diff) |
docs: mark off nv50/nvc0 for ARB_sample_shading, update relnotes
relnotes weren't updated this whole time, so I went through all the
GL3.txt changes and picked out the nouveau ones since 10.1.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/GL3.txt | 2 | ||||
-rw-r--r-- | docs/relnotes/10.2.html | 7 |
2 files changed, 7 insertions, 2 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index b8557bf4194..d8a8894c01a 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -113,7 +113,7 @@ GL 4.0: - Enhanced per-sample shading DONE - Interpolation functions started GL_ARB_gpu_shader_fp64 not started - GL_ARB_sample_shading DONE (i965) + GL_ARB_sample_shading DONE (i965, nv50, nvc0) GL_ARB_shader_subroutine not started GL_ARB_tessellation_shader not started GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, softpipe) diff --git a/docs/relnotes/10.2.html b/docs/relnotes/10.2.html index 3eedf89755e..de9a535a703 100644 --- a/docs/relnotes/10.2.html +++ b/docs/relnotes/10.2.html @@ -45,9 +45,14 @@ Note: some of the new features are only available with certain drivers. <ul> <li>GL_ARB_buffer_storage on i965, r300, r600, and radeonsi</li> +<li>GL_ARB_sample_shading on nv50 (GT21x only), nvc0</li> <li>GL_ARB_stencil_texturing on i965/gen8+</li> +<li>GL_ARB_texture_cube_map_array on nv50 (GT21x only)</li> +<li>GL_ARB_texture_gather on nv50 (GT21x only), nvc0</li> +<li>GL_ARB_texture_query_lod on nv50 (GT21x only), nvc0</li> <li>GL_ARB_texture_view on i965/gen7</li> -<li>GL_ARB_vertex_type_10f_11f_11f_rev on radeonsi</li> +<li>GL_ARB_vertex_type_10f_11f_11f_rev on nv50, nvc0, radeonsi</li> +<li>GL_ARB_viewport_array on nv50, r600</li> </ul> |