diff options
author | Eleni Maria Stea <[email protected]> | 2017-08-04 20:20:12 +0300 |
---|---|---|
committer | Tapani Pälli <[email protected]> | 2017-08-07 10:20:04 +0300 |
commit | 9f59cb2cdae15dc21cd9d27e4f80d0f8c841beef (patch) | |
tree | 622379752b313b6899bac40e6ab8560d8c501578 /docs | |
parent | 1e696b962b7207bb87cf9fc91e2a9de9a3becfba (diff) |
docs: removed the '--with-sha1' requirement from shading.html
The configuration option --with-sha1 is no longer required for the
MESA_SHADER_READ_PATH, MESA_SHADER_DUMP_PATH environment variables
to take effect.
1- removed the "--with-sha1" sentence from docs/shading.html
2- added an extra note: that the corresponding dumped and replacement
shaders must have the same filenames for the feature to take effect.
Acked-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/shading.html | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/shading.html b/docs/shading.html index c789102e641..8b4cfb36a1f 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -65,8 +65,7 @@ Example: export MESA_GLSL=dump,nopt </p> <p> -Shaders can be dumped and replaced on runtime for debugging purposes. Mesa -needs to be configured with '--with-sha1' to enable this functionality. This +Shaders can be dumped and replaced on runtime for debugging purposes. This feature is not currently supported by SCons build. This is controlled via following environment variables: @@ -76,7 +75,8 @@ This is controlled via following environment variables: </ul> Note, path set must exist before running for dumping or replacing to work. When both are set, these paths should be different so the dumped shaders do -not clobber the replacement shaders. +not clobber the replacement shaders. Also, the filenames of the replacement shaders +should match the filenames of the corresponding dumped shaders. </p> <h2 id="support">GLSL Version</h2> |