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authorDave Airlie <[email protected]>2014-01-28 23:15:29 +0000
committerDave Airlie <[email protected]>2014-02-05 10:49:41 +1000
commit7863611de3305208effe96fbbef5eaf49b60c904 (patch)
tree3f137a46c6508c367b95743c24d28cca90c0c76d /docs
parentf89394be986843a65150ae9bef761b73e58fd1ba (diff)
r600g: port the layered surface rendering patch from radeonsi
This just makes r600 and evergreen do what the radeonsi codepaths do for layered rendering. This makes the 2d amd_vertex_shader_layer test pass on evergreen. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
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