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author | Nicolai Hähnle <[email protected]> | 2019-05-04 12:37:36 +0200 |
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committer | Marek Olšák <[email protected]> | 2019-06-12 20:28:23 -0400 |
commit | aa737e858050239c263b06d2646f9977876b5ba2 (patch) | |
tree | cc49115820c7cfb76b72c618b3829550efbd721d /docs | |
parent | 33be5ad8a39ae2a490d5a6cf2fde6b7d3506f670 (diff) |
radeonsi: raise the alignment of LDS memory for compute shaders
This implies that the memory will always be at address 0, which allows
LLVM to generate slightly better code.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'docs')
0 files changed, 0 insertions, 0 deletions