diff options
author | Brian Paul <[email protected]> | 2001-09-23 16:10:02 +0000 |
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committer | Brian Paul <[email protected]> | 2001-09-23 16:10:02 +0000 |
commit | a573803ed3fe9ef6489f45bd4c5455b77cb33a43 (patch) | |
tree | ec63d356c429ae960d32430a5acbc74b119f93fe /docs | |
parent | 78a03d3c455fec1ce5c26edec6016a6806d437b8 (diff) |
updates for Mesa 4.0
Diffstat (limited to 'docs')
-rw-r--r-- | docs/README.3DFX | 4 | ||||
-rw-r--r-- | docs/README.WINDML | 2 | ||||
-rw-r--r-- | docs/README.X11 | 6 | ||||
-rw-r--r-- | docs/RELNOTES-4.0 | 161 | ||||
-rw-r--r-- | docs/VERSIONS | 7 |
5 files changed, 173 insertions, 7 deletions
diff --git a/docs/README.3DFX b/docs/README.3DFX index 43c1587b4be..36b1178fed5 100644 --- a/docs/README.3DFX +++ b/docs/README.3DFX @@ -3,6 +3,10 @@ (see below for FAQ) +Warning: this document is rather out of date, but most of the information +should still apply. + + What do you need ? ------------------ diff --git a/docs/README.WINDML b/docs/README.WINDML index e42d48dd3fc..448db71f8b4 100644 --- a/docs/README.WINDML +++ b/docs/README.WINDML @@ -1,5 +1,5 @@ - WindML Driver for Mesa 3.5 + WindML Driver for Mesa 4.0 Requirements diff --git a/docs/README.X11 b/docs/README.X11 index f49d0810ff7..e22ae2d31ea 100644 --- a/docs/README.X11 +++ b/docs/README.X11 @@ -1,5 +1,5 @@ - Mesa 3.5.1 Unix/X11 Information + Mesa 4.0 Unix/X11 Information @@ -25,7 +25,7 @@ There are two ways to compile Mesa on Unix/X11 systems: The top-level makefile will execute the makefiles in a number of sub- -directories. When finished, the Mesa libraries will be in the Mesa-3.5/lib/ +directories. When finished, the Mesa libraries will be in the Mesa-4.0/lib/ directory. A few GLUT demos in the demos/ directory should be ready to run. If you also downloaded and unpacked the demos there should be executables @@ -323,4 +323,4 @@ Summary of X-related environment variables: ---------------------------------------------------------------------- -$Id: README.X11,v 3.7 2001/08/28 22:54:47 brianp Exp $ +$Id: README.X11,v 3.8 2001/09/23 16:10:02 brianp Exp $ diff --git a/docs/RELNOTES-4.0 b/docs/RELNOTES-4.0 new file mode 100644 index 00000000000..c8904d50e07 --- /dev/null +++ b/docs/RELNOTES-4.0 @@ -0,0 +1,161 @@ + + Mesa 4.0 release notes + + September ??, 2001 + + PLEASE READ!!!! + + + +Introduction +------------ + +Mesa uses an even/odd version number scheme like the Linux kernel. +Odd numbered versions (such as 3.3) designate new developmental releases. +Even numbered versions (such as 3.4) designate stable releases. + +Mesa version 4.0 signifies two things: + + 1. A stabilization of the 3.5 development release + 2. Implementation of the OpenGL 1.3 specification + + +Note that the Mesa major version number is incremented with the OpenGL +minor version number: + + Mesa 1.x == OpenGL 1.0 + Mesa 2.x == OpenGL 1.1 + Mesa 3.x == OpenGL 1.2 + Mesa 4.x == OpenGL 1.3 + + + +New Features +------------ + +Mesa 3.5 already had all the new features of OpenGL 1.3, implemented as +extensions. These extensions were simply promoted to standard features: + + GL_ARB_multisample + GL_ARB_multitexture + GL_ARB_texture_border_clamp + GL_ARB_texture_compression + GL_ARB_texture_cube_map + GL_ARB_texture_env_add + GL_ARB_texture_env_combine + GL_ARB_texture_env_dot3 + GL_ARB_transpose_matrix + +In Mesa 4.0 the functions defined by these extensions are now available +without the "ARB" suffix. For example, glLoadTransposeMatrixf() is now +a standard API function. The new functions in OpenGL 1.3 and Mesa 4.0 are: + + glActiveTexture + glClientActiveTexture + glCompressedTexImage1D + glCompressedTexImage2D + glCompressedTexImage3D + glCompressedTexSubImage1D + glCompressedTexSubImage2D + glCompressedTexSubImage3D + glGetCompressedTexImage + glLoadTransposeMatrixd + glLoadTransposeMatrixf + glMultiTexCoord1d + glMultiTexCoord1dv + glMultiTexCoord1f + glMultiTexCoord1fv + glMultiTexCoord1i + glMultiTexCoord1iv + glMultiTexCoord1s + glMultiTexCoord1sv + glMultiTexCoord2d + glMultiTexCoord2dv + glMultiTexCoord2f + glMultiTexCoord2fv + glMultiTexCoord2i + glMultiTexCoord2iv + glMultiTexCoord2s + glMultiTexCoord2sv + glMultiTexCoord3d + glMultiTexCoord3dv + glMultiTexCoord3f + glMultiTexCoord3fv + glMultiTexCoord3i + glMultiTexCoord3iv + glMultiTexCoord3s + glMultiTexCoord3sv + glMultiTexCoord4d + glMultiTexCoord4dv + glMultiTexCoord4f + glMultiTexCoord4fv + glMultiTexCoord4i + glMultiTexCoord4iv + glMultiTexCoord4s + glMultiTexCoord4sv + glMultTransposeMatrixd + glMultTransposeMatrixf + glSampleCoverage + glSamplePass + + +GLX 1.4 is the companion to OpenGL 1.3. The only new features in GLX 1.4 +are support for multisampling and the GLX_ARB_get_proc_address extension. +glXGetProcAddress() is the only new function in GLX 1.4. + + + +Multisample and Texture Compression +----------------------------------- + +The OpenGL 1.3 specification allows the multisample and texture compression +features to essentially be no-ops. For example, if you query for multisample +support you'll find none, but the API functions work. + +Similarly, texture compression is not implemented by any of the software +drivers but you can specify a generic compressed texture format (like +GL_COMPRESSED_RGBA) to glTexImage2D and it'll be accepted. + + + +Device Drivers +-------------- + +Mesa advertises itself as either OpenGL 1.2 or OpenGL 1.3 depending on the +device driver. If the driver enables all the ARB extensions which are part +of OpenGL 1.3 then glGetString(GL_VERSION) will return "1.3". Otherwise, +it'll return "1.2". + +A number of Mesa's software drivers haven't been actively maintained for +some time. We rely on volunteers to maintain many of the drivers. +Here's the current status of all included drivers: + + +Driver Status +---------------------- --------------------- +XMesa (Xlib) implements OpenGL 1.3 +OSMesa (off-screen) implements OpenGL 1.3 +FX (3dfx Voodoo1/2) implements OpenGL 1.3 +SVGA implements OpenGL 1.3 +Wind River UGL implements OpenGL 1.3 +GGI needs updating +Windows/Win32 needs updating +DOS/DJGPP needs updating +BeOS needs updating +Allegro needs updating +D3D needs updating +DOS needs updating + +The XFree86/DRI drivers have not yet been updated to use Mesa 4.0 as of +September 2001, but that should happen eventually. + + + +Other Changes +------------- + +See the VERSIONS file for more details about bug fixes, etc. in Mesa 4.0. + + +---------------------------------------------------------------------- +$Id: RELNOTES-4.0,v 3.1 2001/09/23 16:10:02 brianp Exp $ diff --git a/docs/VERSIONS b/docs/VERSIONS index 8e1d85eef76..201f2aada6c 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1,4 +1,4 @@ -$Id: VERSIONS,v 1.71 2001/08/31 04:30:14 brianp Exp $ +$Id: VERSIONS,v 1.72 2001/09/23 16:10:02 brianp Exp $ Mesa Version History @@ -869,14 +869,15 @@ Mesa Version History - new libOSMesa.so library, contains the OSMesa driver interface -3.5.1 Month ??, 2001 +4.0 September ??, 2001 New: + - Mesa 4.0 implements the OpenGL 1.3 specification - GL_IBM_rasterpos_clip extension - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) - WindML UGL driver (Stephane Raimbault) - - initial support for OpenGL 1.3 - added OSMESA_MAX_WIDTH/HEIGHT queries - attempted compiliation fixes for Solaris 5, 7 and 8 + - Wind River UGL driver (Stephane Raimbault) Bug fixes: - added some missing GLX 1.3 tokens to include/GL/glx.h - GL_COLOR_MATRIX changes weren't recognized by teximage functions |