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authorBrian Paul <[email protected]>2001-09-23 16:10:02 +0000
committerBrian Paul <[email protected]>2001-09-23 16:10:02 +0000
commita573803ed3fe9ef6489f45bd4c5455b77cb33a43 (patch)
treeec63d356c429ae960d32430a5acbc74b119f93fe /docs
parent78a03d3c455fec1ce5c26edec6016a6806d437b8 (diff)
updates for Mesa 4.0
Diffstat (limited to 'docs')
-rw-r--r--docs/README.3DFX4
-rw-r--r--docs/README.WINDML2
-rw-r--r--docs/README.X116
-rw-r--r--docs/RELNOTES-4.0161
-rw-r--r--docs/VERSIONS7
5 files changed, 173 insertions, 7 deletions
diff --git a/docs/README.3DFX b/docs/README.3DFX
index 43c1587b4be..36b1178fed5 100644
--- a/docs/README.3DFX
+++ b/docs/README.3DFX
@@ -3,6 +3,10 @@
(see below for FAQ)
+Warning: this document is rather out of date, but most of the information
+should still apply.
+
+
What do you need ?
------------------
diff --git a/docs/README.WINDML b/docs/README.WINDML
index e42d48dd3fc..448db71f8b4 100644
--- a/docs/README.WINDML
+++ b/docs/README.WINDML
@@ -1,5 +1,5 @@
- WindML Driver for Mesa 3.5
+ WindML Driver for Mesa 4.0
Requirements
diff --git a/docs/README.X11 b/docs/README.X11
index f49d0810ff7..e22ae2d31ea 100644
--- a/docs/README.X11
+++ b/docs/README.X11
@@ -1,5 +1,5 @@
- Mesa 3.5.1 Unix/X11 Information
+ Mesa 4.0 Unix/X11 Information
@@ -25,7 +25,7 @@ There are two ways to compile Mesa on Unix/X11 systems:
The top-level makefile will execute the makefiles in a number of sub-
-directories. When finished, the Mesa libraries will be in the Mesa-3.5/lib/
+directories. When finished, the Mesa libraries will be in the Mesa-4.0/lib/
directory. A few GLUT demos in the demos/ directory should be ready to run.
If you also downloaded and unpacked the demos there should be executables
@@ -323,4 +323,4 @@ Summary of X-related environment variables:
----------------------------------------------------------------------
-$Id: README.X11,v 3.7 2001/08/28 22:54:47 brianp Exp $
+$Id: README.X11,v 3.8 2001/09/23 16:10:02 brianp Exp $
diff --git a/docs/RELNOTES-4.0 b/docs/RELNOTES-4.0
new file mode 100644
index 00000000000..c8904d50e07
--- /dev/null
+++ b/docs/RELNOTES-4.0
@@ -0,0 +1,161 @@
+
+ Mesa 4.0 release notes
+
+ September ??, 2001
+
+ PLEASE READ!!!!
+
+
+
+Introduction
+------------
+
+Mesa uses an even/odd version number scheme like the Linux kernel.
+Odd numbered versions (such as 3.3) designate new developmental releases.
+Even numbered versions (such as 3.4) designate stable releases.
+
+Mesa version 4.0 signifies two things:
+
+ 1. A stabilization of the 3.5 development release
+ 2. Implementation of the OpenGL 1.3 specification
+
+
+Note that the Mesa major version number is incremented with the OpenGL
+minor version number:
+
+ Mesa 1.x == OpenGL 1.0
+ Mesa 2.x == OpenGL 1.1
+ Mesa 3.x == OpenGL 1.2
+ Mesa 4.x == OpenGL 1.3
+
+
+
+New Features
+------------
+
+Mesa 3.5 already had all the new features of OpenGL 1.3, implemented as
+extensions. These extensions were simply promoted to standard features:
+
+ GL_ARB_multisample
+ GL_ARB_multitexture
+ GL_ARB_texture_border_clamp
+ GL_ARB_texture_compression
+ GL_ARB_texture_cube_map
+ GL_ARB_texture_env_add
+ GL_ARB_texture_env_combine
+ GL_ARB_texture_env_dot3
+ GL_ARB_transpose_matrix
+
+In Mesa 4.0 the functions defined by these extensions are now available
+without the "ARB" suffix. For example, glLoadTransposeMatrixf() is now
+a standard API function. The new functions in OpenGL 1.3 and Mesa 4.0 are:
+
+ glActiveTexture
+ glClientActiveTexture
+ glCompressedTexImage1D
+ glCompressedTexImage2D
+ glCompressedTexImage3D
+ glCompressedTexSubImage1D
+ glCompressedTexSubImage2D
+ glCompressedTexSubImage3D
+ glGetCompressedTexImage
+ glLoadTransposeMatrixd
+ glLoadTransposeMatrixf
+ glMultiTexCoord1d
+ glMultiTexCoord1dv
+ glMultiTexCoord1f
+ glMultiTexCoord1fv
+ glMultiTexCoord1i
+ glMultiTexCoord1iv
+ glMultiTexCoord1s
+ glMultiTexCoord1sv
+ glMultiTexCoord2d
+ glMultiTexCoord2dv
+ glMultiTexCoord2f
+ glMultiTexCoord2fv
+ glMultiTexCoord2i
+ glMultiTexCoord2iv
+ glMultiTexCoord2s
+ glMultiTexCoord2sv
+ glMultiTexCoord3d
+ glMultiTexCoord3dv
+ glMultiTexCoord3f
+ glMultiTexCoord3fv
+ glMultiTexCoord3i
+ glMultiTexCoord3iv
+ glMultiTexCoord3s
+ glMultiTexCoord3sv
+ glMultiTexCoord4d
+ glMultiTexCoord4dv
+ glMultiTexCoord4f
+ glMultiTexCoord4fv
+ glMultiTexCoord4i
+ glMultiTexCoord4iv
+ glMultiTexCoord4s
+ glMultiTexCoord4sv
+ glMultTransposeMatrixd
+ glMultTransposeMatrixf
+ glSampleCoverage
+ glSamplePass
+
+
+GLX 1.4 is the companion to OpenGL 1.3. The only new features in GLX 1.4
+are support for multisampling and the GLX_ARB_get_proc_address extension.
+glXGetProcAddress() is the only new function in GLX 1.4.
+
+
+
+Multisample and Texture Compression
+-----------------------------------
+
+The OpenGL 1.3 specification allows the multisample and texture compression
+features to essentially be no-ops. For example, if you query for multisample
+support you'll find none, but the API functions work.
+
+Similarly, texture compression is not implemented by any of the software
+drivers but you can specify a generic compressed texture format (like
+GL_COMPRESSED_RGBA) to glTexImage2D and it'll be accepted.
+
+
+
+Device Drivers
+--------------
+
+Mesa advertises itself as either OpenGL 1.2 or OpenGL 1.3 depending on the
+device driver. If the driver enables all the ARB extensions which are part
+of OpenGL 1.3 then glGetString(GL_VERSION) will return "1.3". Otherwise,
+it'll return "1.2".
+
+A number of Mesa's software drivers haven't been actively maintained for
+some time. We rely on volunteers to maintain many of the drivers.
+Here's the current status of all included drivers:
+
+
+Driver Status
+---------------------- ---------------------
+XMesa (Xlib) implements OpenGL 1.3
+OSMesa (off-screen) implements OpenGL 1.3
+FX (3dfx Voodoo1/2) implements OpenGL 1.3
+SVGA implements OpenGL 1.3
+Wind River UGL implements OpenGL 1.3
+GGI needs updating
+Windows/Win32 needs updating
+DOS/DJGPP needs updating
+BeOS needs updating
+Allegro needs updating
+D3D needs updating
+DOS needs updating
+
+The XFree86/DRI drivers have not yet been updated to use Mesa 4.0 as of
+September 2001, but that should happen eventually.
+
+
+
+Other Changes
+-------------
+
+See the VERSIONS file for more details about bug fixes, etc. in Mesa 4.0.
+
+
+----------------------------------------------------------------------
+$Id: RELNOTES-4.0,v 3.1 2001/09/23 16:10:02 brianp Exp $
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 8e1d85eef76..201f2aada6c 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.71 2001/08/31 04:30:14 brianp Exp $
+$Id: VERSIONS,v 1.72 2001/09/23 16:10:02 brianp Exp $
Mesa Version History
@@ -869,14 +869,15 @@ Mesa Version History
- new libOSMesa.so library, contains the OSMesa driver interface
-3.5.1 Month ??, 2001
+4.0 September ??, 2001
New:
+ - Mesa 4.0 implements the OpenGL 1.3 specification
- GL_IBM_rasterpos_clip extension
- GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
- WindML UGL driver (Stephane Raimbault)
- - initial support for OpenGL 1.3
- added OSMESA_MAX_WIDTH/HEIGHT queries
- attempted compiliation fixes for Solaris 5, 7 and 8
+ - Wind River UGL driver (Stephane Raimbault)
Bug fixes:
- added some missing GLX 1.3 tokens to include/GL/glx.h
- GL_COLOR_MATRIX changes weren't recognized by teximage functions