diff options
author | Roland Scheidegger <[email protected]> | 2005-08-31 19:11:09 +0000 |
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committer | Roland Scheidegger <[email protected]> | 2005-08-31 19:11:09 +0000 |
commit | 36603539ccdb1c507724d8a1c314e6c9cc9863d9 (patch) | |
tree | 4d13da48ad1885057dc76d31f2bf63528f945d24 /docs | |
parent | d5783737f1b7ce30d724b70566efbf52394b7759 (diff) |
enable GL_ARB_texture_env_crossbar on r200, separate the enable bits for texture sampling and texture environment, optimize away texture sampling for units if the result is not used, always emit the env instructions in-order and try to eliminate GL_REPLACE env instructions.
Diffstat (limited to 'docs')
-rw-r--r-- | docs/VERSIONS | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index fbf1f4219b0..7a21b7cfee1 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1378,6 +1378,8 @@ Mesa Version History New: - reflect demo improved to support multiple windows - singlebuffer demo (shows no/little-flicker single-buffered rendering) + - r200: enable GL_ARB_texture_env_crossbar, separate the texture sampling + unit bits from the texture env combine enable bits Changes: - removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead) Bug fixes: |