diff options
author | Glenn Kennard <[email protected]> | 2014-08-25 11:05:06 +0200 |
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committer | Marek Olšák <[email protected]> | 2014-09-01 21:12:03 +0200 |
commit | 8d0f6ff810e9bc16ef7c2fd8d5a34d12f2643f91 (patch) | |
tree | 8c98a79c7b9886266fd46a6572833e7e5d54b4c7 /docs | |
parent | 482def592fede9c4c2f1e6944df42e8319dd6b78 (diff) |
r600g: Implement sm5 geometry shader instancing
Requires Evergreen or later hardware.
Signed-off-by: Glenn Kennard <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/GL3.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 3d7a450c9e9..f5d5e72c961 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -104,7 +104,7 @@ GL 4.0, GLSL 4.00: - Fused multiply-add DONE () - Packing/bitfield/conversion functions DONE (r600) - Enhanced textureGather DONE (r600, radeonsi) - - Geometry shader instancing DONE () + - Geometry shader instancing DONE (r600) - Geometry shader multiple streams DONE () - Enhanced per-sample shading DONE (r600) - Interpolation functions DONE () |