diff options
author | Matt Turner <[email protected]> | 2013-10-18 15:12:33 -0700 |
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committer | Matt Turner <[email protected]> | 2013-10-21 22:53:36 -0700 |
commit | 6aeb7514c3cda04ad75d5192cfd98810aed37193 (patch) | |
tree | 8afa4735b9a1490961073d5d5f416ac9d62e4e56 /docs | |
parent | aab03f75f35e2ac05ca5275b8488c76544cf3a19 (diff) |
docs: Mark GLSL 1.50, 3.30, and geometry shaders done for i965.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/GL3.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index e8e797a129e..af75b094619 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -64,8 +64,8 @@ Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600) GL 3.2: Core/compatibility profiles DONE -GLSL 1.50 in progress -Geometry shaders (GL_ARB_geometry_shader4) partially done +GLSL 1.50 DONE (i965) +Geometry shaders DONE (i965) BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r300, r600, swrast) Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r300, r600, swrast) Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, swrast) @@ -79,7 +79,7 @@ GLX_ARB_create_context_profile DONE GL 3.3: -GLSL 3.30 new features in this version pretty much done +GLSL 3.30 DONE (i965) GL_ARB_blend_func_extended DONE (i965, r600, softpipe) GL_ARB_explicit_attrib_location DONE (i915, i965, r300, r600, swrast) GL_ARB_occlusion_query2 DONE (i965, r300, r600, swrast) |