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authorKenneth Graunke <[email protected]>2016-04-10 21:28:37 -0700
committerKenneth Graunke <[email protected]>2016-04-25 11:44:48 -0700
commit501bedffa650c7d340d8f716736f6333c1317b34 (patch)
tree67c8c349703191e24635985afc1dcc3cdbf46873 /docs
parent464d6080c60e6f97d286b16f5b09fde94ab37cfc (diff)
i965: Make a few tessellation related functions non-static.
Also, move them to brw_shader.cpp so they're in a location for code used by both the vec4 and fs worlds. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eduardo Lima Mitev <[email protected]>
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