diff options
author | Brian Paul <[email protected]> | 2003-07-03 03:07:12 +0000 |
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committer | Brian Paul <[email protected]> | 2003-07-03 03:07:12 +0000 |
commit | 235c150f0a369a1d4f70f88a2864ce84e1e95cfa (patch) | |
tree | 256812a39edab90aa9b2db28093c2ae5c5d33b17 /docs | |
parent | 887e2cf01a99f7fe1b7c94320b7bdbbf0d6ad2f8 (diff) |
added GL_ARB_texture_non_power_of_two
Diffstat (limited to 'docs')
-rw-r--r-- | docs/RELNOTES-5.1 | 2 | ||||
-rw-r--r-- | docs/VERSIONS | 1 |
2 files changed, 3 insertions, 0 deletions
diff --git a/docs/RELNOTES-5.1 b/docs/RELNOTES-5.1 index d0619916cc6..3c7451c2755 100644 --- a/docs/RELNOTES-5.1 +++ b/docs/RELNOTES-5.1 @@ -63,6 +63,8 @@ GL_EXT_texture_rectangle GL_ARB_occlusion_query Useful for visibility-based culling. +GL_ARB_texture_non_power_of_two + Removes the restriction that texture dimensions must be powers of two. Build System Changes diff --git a/docs/VERSIONS b/docs/VERSIONS index 7d48f3f3253..062a4822160 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1127,6 +1127,7 @@ Mesa Version History - GL_NV_light_max_exponent - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) - GL_ARB_occlusion_query + - GL_ARB_texture_non_power_of_two - new X86 feature detection code (Petr Sebor) - less memory used for display lists and vertex buffers - demo of per-pixel lighting with a fragment program (demos/fplight.c) |