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authorJuan A. Suarez Romero <[email protected]>2017-08-25 17:31:14 +0200
committerJuan A. Suarez Romero <[email protected]>2017-08-30 08:01:53 +0200
commita2234614b6a7b53b4f8ba68e0bc9136e4b265d0e (patch)
tree10082e7c6a28dc7237926b36f4fba6f1c6cbe2d3 /docs
parent88cdf16871a0f1cd8ec3844072051ee38e945600 (diff)
anv: set right datatypes in anv_pipeline_binding
This structure contains two fields, binding and index, that store the binding in the descriptor set and the index inside the binding. These structures are defined as uint8_t, but the types in Vulkan specification are uint32_t, so big values are clamp. This fixes dEQP-VK.binding_model.shader_access.*.multiple_arbitrary_descriptors.* v2: use UINT32_MAX for index when having no render targets (Tapani) Reviewed-by: Tapani Pälli <[email protected]>
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