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author | Eric Anholt <[email protected]> | 2017-12-28 16:01:09 -0800 |
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committer | Eric Anholt <[email protected]> | 2018-01-03 14:31:36 -0800 |
commit | e60e3a56a2edfdf773a388d4dfc0791137f039f1 (patch) | |
tree | 9a2661611b695c78d8a93fcbf7aa4f2b42e4619c /docs | |
parent | 7836c85919a289e806c4dbd3e7d080914049b130 (diff) |
broadcom/vc5: Fix discard_if during control flow.
I want to do the SETMSF.IFA to discard only if execute == 0 and cond, so
our dest of the PUSHZ needs to be nonzero if execute or !cond are nonzero.
Fixes dEQP-GLES3.functional.shaders.discard.dynamic_loop_dynamic.
Diffstat (limited to 'docs')
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