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authorDave Airlie <[email protected]>2018-05-21 14:00:37 +1000
committerDave Airlie <[email protected]>2018-06-11 08:35:03 +1000
commit77d7d7acab75571406866d24673c4a374a98c392 (patch)
tree52fa04c68f4b4f00f5f9a23973d3bade17764426 /docs
parent135e4d434f622fa1d7275bdb72f859e1c1b1976e (diff)
virgl: enable ARB_gpu_shader_fp64
This enables ARB_gpu_shader_fp64 if the host provides it. Tested-by: Gurchetan Singh <[email protected]> Reviewed-by: Gurchetan Singh <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r--docs/features.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/features.txt b/docs/features.txt
index 6e5cbc8b11e..3f6731fc746 100644
--- a/docs/features.txt
+++ b/docs/features.txt
@@ -127,7 +127,7 @@ GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi
- Enhanced per-sample shading DONE ()
- Interpolation functions DONE ()
- New overload resolution rules DONE
- GL_ARB_gpu_shader_fp64 DONE (i965/gen7+, llvmpipe, softpipe)
+ GL_ARB_gpu_shader_fp64 DONE (i965/gen7+, llvmpipe, softpipe, virgl)
GL_ARB_sample_shading DONE (i965/gen6+, nv50, virgl)
GL_ARB_shader_subroutine DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr, virgl)
GL_ARB_tessellation_shader DONE (i965/gen7+)