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author | Dave Airlie <[email protected]> | 2013-11-30 06:26:13 +0000 |
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committer | Dave Airlie <[email protected]> | 2014-02-05 10:49:38 +1000 |
commit | 461c463bb2cf324f34bf76562f9942ceb1d69dec (patch) | |
tree | f6b07537aacbc5f363acea70da3a94635c5b1800 /docs | |
parent | c4782a58c30473e5f67c7361c6c57160f940a978 (diff) |
r600g: emit NOPs at end of shaders in more cases
If the shader has no CF clauses at all emit an nop
If the last instruction is an ENDLOOP add a NOP for the LOOP to go to
if the last instruction is CALL_FS add a NOP
These fix a bunch of hangs in the geometry shader tests.
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Diffstat (limited to 'docs')
0 files changed, 0 insertions, 0 deletions