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authorKenneth Graunke <[email protected]>2017-09-05 15:46:30 -0700
committerKenneth Graunke <[email protected]>2017-09-13 13:52:38 -0700
commitedfd8d42a9ac870a6ebc5a56fc003f60f86b702c (patch)
tree43fa8703c4125e2fc87a7967bee22a5a490b767e /docs
parent64d9bd149aa7f5a09f73cae07499577933722fb2 (diff)
i965: Add an INTEL_DEBUG=submit option for printing batch statistics.
When a batch is submitted, INTEL_DEBUG=bat prints a message indicating which part of the code triggered the flush, and some statistics about the batch/state buffer utilization. It also decodes the batchbuffer in debug builds...which is so much output that it drowns out the utilization messages, if that's all you care about. INTEL_DEBUG=submit now just does the utilization messages. INTEL_DEBUG=bat continues to do both (as the message is a good indicator that we're starting decode of a new batch). v2: Rename from "flush" to "submit" (suggested by Chris) because we might want "flush" for PIPE_CONTROL debugging someday. Reviewed-by: Chris Wilson <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r--docs/envvars.html1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/envvars.html b/docs/envvars.html
index 17d69dc4cd4..6c2bdab1554 100644
--- a/docs/envvars.html
+++ b/docs/envvars.html
@@ -197,6 +197,7 @@ See the <a href="xlibdriver.html">Xlib software driver page</a> for details.
<li>spill_fs - force spilling of all registers in the scalar backend (useful to debug spilling code)</li>
<li>spill_vec4 - force spilling of all registers in the vec4 backend (useful to debug spilling code)</li>
<li>state - emit messages about state flag tracking</li>
+ <li>submit - emit batchbuffer usage statistics</li>
<li>sync - after sending each batch, emit a message and wait for that batch to finish rendering</li>
<li>tcs - dump shader assembly for tessellation control shaders</li>
<li>tes - dump shader assembly for tessellation evaluation shaders</li>