diff options
author | Erik Faye-Lund <[email protected]> | 2019-06-04 15:42:46 +0200 |
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committer | Erik Faye-Lund <[email protected]> | 2019-06-05 23:48:46 +0200 |
commit | b16e593f79c354f79f7baf69c8441928a77fedb8 (patch) | |
tree | ef827d25574cfd7aec3eada92def23ba54e6016f /docs | |
parent | 3b0d48e2191d414b003532bb8edd78d818b004d7 (diff) |
docs: switch to definition list and code-tags
A definition list is a better semantic match for what this list is
supposed to convey, so let's use that instead. And while we're at it,
let's add some code-tags around filenames, as they stand a bit more out
that way.
Signed-off-by: Erik Faye-Lund <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/faq.html | 32 |
1 files changed, 21 insertions, 11 deletions
diff --git a/docs/faq.html b/docs/faq.html index cbf1370220a..67eda94c10a 100644 --- a/docs/faq.html +++ b/docs/faq.html @@ -207,18 +207,28 @@ On Linux-based systems you'll want to follow the <a href="http://oss.sgi.com/projects/ogl-sample/ABI/index.html">Linux ABI</a> standard. Basically you'll want the following: </p> -<ul> -<li>/usr/include/GL/gl.h - the main OpenGL header -</li><li>/usr/include/GL/glu.h - the OpenGL GLU (utility) header -</li><li>/usr/include/GL/glx.h - the OpenGL GLX header -</li><li>/usr/include/GL/glext.h - the OpenGL extensions header -</li><li>/usr/include/GL/glxext.h - the OpenGL GLX extensions header -</li><li>/usr/include/GL/osmesa.h - the Mesa off-screen rendering header -</li><li>/usr/lib/libGL.so - a symlink to libGL.so.1 -</li><li>/usr/lib/libGL.so.1 - a symlink to libGL.so.1.xyz -</li><li>/usr/lib/libGL.so.xyz - the actual OpenGL/Mesa library. xyz denotes the +<dl> +<dt><code>/usr/include/GL/gl.h</code></dt> +<dd>the main OpenGL header</dd> +<dt><code>/usr/include/GL/glu.h</code></dt> +<dd>the OpenGL GLU (utility) header</dd> +<dt><code>/usr/include/GL/glx.h</code></dt> +<dd>the OpenGL GLX header</dd> +<dt><code>/usr/include/GL/glext.h</code></dt> +<dd>the OpenGL extensions header</dd> +<dt><code>/usr/include/GL/glxext.h</code></dt> +<dd>the OpenGL GLX extensions header</dd> +<dt><code>/usr/include/GL/osmesa.h</code></dt> +<dd>the Mesa off-screen rendering header</dd> +<dt><code>/usr/lib/libGL.so</code></dt> +<dd>a symlink to <code>libGL.so.1</code></dd> +<dt><code>/usr/lib/libGL.so.1</code></dt> +<dd>a symlink to <code>libGL.so.1.xyz</code></dd> +<dt><code>/usr/lib/libGL.so.xyz</code></dt> +<dd>the actual OpenGL/Mesa library. xyz denotes the Mesa version number. -</li></ul> +</dd> +</dl> <p> When configuring Mesa, there are three meson options that affect the install location that you should take care with: <code>--prefix</code>, |