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authorDave Airlie <[email protected]>2015-07-17 04:44:18 +0100
committerDave Airlie <[email protected]>2015-07-28 22:13:27 +0100
commitaa25a2c1ba2ea14efdab405707f15dace323cd48 (patch)
tree989eb813ad5469ba466665e6e2a64311bd5c51fc /docs
parent56f1f47eda881d6281e9c7531bc17e72b25d9bb9 (diff)
radeonsi: add support for interpolateAt functions (v2)
This is part of ARB_gpu_shader5, and this passes all the piglit tests currently available. v2: use macros from the fine derivs commit. add comments. Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 15bb57f441a..258a6fb94e2 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -107,7 +107,7 @@ GL 4.0, GLSL 4.00:
- Geometry shader instancing DONE (r600, radeonsi, llvmpipe, softpipe)
- Geometry shader multiple streams DONE ()
- Enhanced per-sample shading DONE (r600, radeonsi)
- - Interpolation functions DONE (r600)
+ - Interpolation functions DONE (r600, radeonsi)
- New overload resolution rules DONE
GL_ARB_gpu_shader_fp64 DONE (nvc0, radeonsi, llvmpipe, softpipe)
GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi)