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authorMatt Turner <[email protected]>2018-10-18 09:51:51 -0700
committerMatt Turner <[email protected]>2019-01-09 16:42:41 -0800
commit406f603b347f554f9f796d22cb74dde48d6551d3 (patch)
treed56769fc815ee7493a09eb3501cd478b64143fcc /docs
parent613ac3aaa295ad2a6271ee8315e16ee31456fa9d (diff)
i965: Enable 64-bit GLSL extensions
Now that we have software implementations of ARB_gpu_shader_int64 and ARB_gpu_shader_fp64 we can unconditionally enable these extensions. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r--docs/relnotes/19.0.0.html1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/relnotes/19.0.0.html b/docs/relnotes/19.0.0.html
index 4c831977258..10c883f398f 100644
--- a/docs/relnotes/19.0.0.html
+++ b/docs/relnotes/19.0.0.html
@@ -47,6 +47,7 @@ TBD.
<li>GL_EXT_texture_view on drivers supporting texture views (ES extension).</li>
<li>GL_OES_texture_view on drivers supporting texture views (ES extension).</li>
<li>GL_NV_shader_atomic_float on nvc0 (Fermi/Kepler only).</li>
+<li>Shader-based software implementations of GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_vertex_attrib_64bit, and GL_ARB_shader_ballot on i965.</li>
</ul>
<h2>Bug fixes</h2>