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authorAndreas Faenger <[email protected]>2011-05-18 08:14:33 -0600
committerBrian Paul <[email protected]>2011-05-18 08:14:33 -0600
commit8a98aabe0bcea42cfdc982001ae4876e3d9b1214 (patch)
tree2802b7b6975dac6f42243ee7ad01476cd9ebbb87 /docs
parent707eadcb7f603e803978a541a16e9893663c33e2 (diff)
swrast: anisotropic filtering extension
Anisotropic filtering extension for swrast intended to be used by osmesa to create high quality renderings. Based on Higher Quality Elliptical Weighted Avarage Filter (EWA). A 2nd implementation using footprint assembly is also provided. Signed-off-by: Brian Paul <[email protected]>
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-rw-r--r--docs/relnotes-7.11.html1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/relnotes-7.11.html b/docs/relnotes-7.11.html
index f2ff9c7c587..aaeabc25288 100644
--- a/docs/relnotes-7.11.html
+++ b/docs/relnotes-7.11.html
@@ -52,6 +52,7 @@ tbd
<li>GL_EXT_packed_float (gallium r600)
<li>GL_EXT_texture_compression_latc (gallium drivers, swrast)
<li>GL_EXT_texture_compression_rgtc (gallium drivers, swrast, i965)
+<li>GL_EXT_texture_filter_anisotropic (swrast)
<li>GL_EXT_texture_shared_exponent (gallium drivers, swrast)
<li>GL_EXT_texture_sRGB_decode (gallium drivers, swrast, i965)
<li>GL_EXT_texture_snorm (gallium drivers)