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authorBrian Paul <[email protected]>2012-02-27 20:28:09 -0700
committerBrian Paul <[email protected]>2012-02-29 08:39:20 -0700
commit84870e215667c999202be31057df6e31a0389bb7 (patch)
tree256c0d79da478b45dd4ef0284cebae3968703060 /docs
parent83fed5e13081f2f5c7156f4f706eabbd6a87c5ae (diff)
mesa: reorder things in mtypes.h
Move structs, enums, etc so they're in more logical order. In particular, the shader and transform feedback-related structs/enums were pretty scattered around.
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